Mar 18, 2008, 08:17 PM // 20:17
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#2
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Wilds Pathfinder
Join Date: Jul 2005
Guild: NA
Profession: N/Me
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As far as I know, Earth is the least used "+Armor" on offhands.
I assume that's why, for pvp.
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Mar 18, 2008, 08:20 PM // 20:20
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#3
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Desert Nomad
Join Date: Aug 2007
Location: EastCoast
Profession: E/Me
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i was always told ebon was best used because it did more vs wars. I have never tested or seen anywhere it has said that. Just from people around the game.
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Mar 18, 2008, 08:22 PM // 20:22
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#4
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Krytan Explorer
Join Date: May 2005
Location: Floating amongst the ethereal seas of placating breezes.
Guild: Like A [Boss]
Profession: Mo/
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Any elemental will do more damage against warriors who are not using the +20 vs elemental insignia.
Only reason to bring ebon I believe is that less people have shields with +10al vs earth.
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Mar 18, 2008, 08:54 PM // 20:54
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#5
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Pre-Searing Cadet
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ahh ok thanks all ^^
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Mar 18, 2008, 08:57 PM // 20:57
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#6
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The Greatest
Join Date: Feb 2006
Profession: W/
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I'm fairly sure that there used to be no armor that had +armor vs earth.
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Mar 18, 2008, 10:00 PM // 22:00
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#7
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Wilds Pathfinder
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someone kinda said it but, ebon is recommended because if the +10 vs X and insignias for pvp. most bring bring them for fire ele (mb,rodgorts, sf,sh blah blah), shocking for bsurge, orb, shell shock, or conjure lightning/shock stuff. whats their for earth? random crap builds and armor ignoring spells
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Mar 19, 2008, 01:14 AM // 01:14
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#8
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Krytan Explorer
Join Date: Jan 2006
Location: USA
Profession: Mo/Me
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ebon is bad because there is no Conjure Earth
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Mar 19, 2008, 01:22 AM // 01:22
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#9
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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However, if you're not using a Conjure, it means your opposition may be less likely to be equipped to resist earth damage.
And in PvE, there's Ebon Dust Aura... although that's better left to Dervishes and maybe Rangers than Warriors.
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Mar 19, 2008, 03:36 AM // 03:36
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#10
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Desert Nomad
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
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No one would bring an earth reduction mod on their shields.
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Mar 19, 2008, 04:01 AM // 04:01
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#11
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Wilds Pathfinder
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Normally, no one has a mod on there shield against Earth Damage.
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Mar 19, 2008, 04:49 AM // 04:49
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#12
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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The only other reason I can think of besides the ones mentioned is Ebon Dust Aura or some other dervish skills...
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Mar 19, 2008, 01:14 PM // 13:14
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#13
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Jungle Guide
Join Date: Jul 2006
Location: The edge of reason
Guild: I don't play any more.
Profession: W/E
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Quote:
Originally Posted by Blizzard.
Normally, no one has a mod on there shield against Earth Damage.
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Wouldn't reverse psychology apply here? Someone who thinks "People seem so sure of themselves that not many +Armor vs Earth shields are used. So I think I'll bring one, to counter those pesky ebon weapons."
Personally I prefer Fiery/Shocking/Icy, but only because I love the conjure spells.
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Mar 19, 2008, 04:52 PM // 16:52
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#14
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Wilds Pathfinder
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How about in PvE then?
I carry an elemental weapon in one of my weapon slots to use on high level warriors in PvE (no conjures though).
Which element should I use for that, and does it even matter, since I only use it on warriors anyway?
I guess what I really want to know it this:
What warrior monsters in PvE have a resistance or +armor against a particular element?
All I can think of off the top of my head is destroyer warriors with their resistance to fire. Any others I should be aware of?
Last edited by Grammar; Mar 19, 2008 at 04:55 PM // 16:55..
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Mar 19, 2008, 07:53 PM // 19:53
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#15
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Krytan Explorer
Join Date: Jan 2007
Guild: W/Mo-Smashing Beast; Mo-Monk Beast
Profession: E/Me
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Quote:
Originally Posted by samcobra
ebon is bad because there is no Conjure Earth
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conjure earth would pwn in the terra tank build. seriously.
and as stated above, earth ele's are more defensive than offensive, so besides a few great PBAoE skills (shockwave,tenai's crystals, aftershock) there aren't too many great earth offensive skills. thus ppl in pvp wearing earth specific armor is rarer, and thus you weapons have more of a chance to do max damage.
personally, i like vampiric in pve, haven't really tried it yet in pvp.
Edit: oh, i think one of the forgotten shields has +10 earth AL? strength, i believe....
Last edited by hurdlebeast; Mar 19, 2008 at 07:58 PM // 19:58..
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Mar 19, 2008, 11:16 PM // 23:16
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#16
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by Grammar
How about in PvE then?
I carry an elemental weapon in one of my weapon slots to use on high level warriors in PvE (no conjures though).
Which element should I use for that, and does it even matter, since I only use it on warriors anyway?
I guess what I really want to know it this:
What warrior monsters in PvE have a resistance or +armor against a particular element?
All I can think of off the top of my head is destroyer warriors with their resistance to fire. Any others I should be aware of?
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It depends on what element it is in.I use to have an ebon sword but now I switched to to a shocking sword for conjure air.I don't think it matters to much about the monster although for destroyers Icey might be better like in Hells Precipice mission.
The wiki advised not to use fiery dragon swords.
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Mar 19, 2008, 11:46 PM // 23:46
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#17
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Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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In Prophicies many monsters do indeed have some weekness or at one time they did. Not sure how many changes have been made that might have altered this.
Behemoth Burrower - cold
River Drake - lightning
Earth Elementals - blunt
Giants - fire
Ice Golem - fire
Grawl - lightning
Griffon - lighting + piercing
Hydra - blunt
Nightmares - elemental
Plants - fire + slashing
Skeleton - blunt
Tengu - lightning
Hellhound - fire
Rotscale - lightning
This data was all taken from the original official game guide, as I said info may have changed and no info on Factions/Nightfall/Gwen. Though if a monster falls into one of those general catagories, and nothing has changed, then it may still have the vulnerability.
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Mar 20, 2008, 12:19 AM // 00:19
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#18
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Grotto Attendant
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Quote:
Originally Posted by Grammar
How about in PvE then?
I carry an elemental weapon in one of my weapon slots to use on high level warriors in PvE (no conjures though).
Which element should I use for that, and does it even matter, since I only use it on warriors anyway?
I guess what I really want to know it this:
What warrior monsters in PvE have a resistance or +armor against a particular element?
All I can think of off the top of my head is destroyer warriors with their resistance to fire. Any others I should be aware of?
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Most PvE critters have some armor type that they're weak against, especially in Proph/Factions. I tend to keep at least 2 elemental weapons on switch, and bringing the other 2 in your inventory wouldn't be a bad idea at all.
Of course, all this goes out the window if you've got a necro putting barbs/MoP in the right place - then it's vampiric all the way.
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Mar 20, 2008, 03:11 AM // 03:11
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#19
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by hurdlebeast
conjure earth would pwn in the terra tank build. seriously.
and as stated above, earth ele's are more defensive than offensive, so besides a few great PBAoE skills (shockwave,tenai's crystals, aftershock) there aren't too many great earth offensive skills. thus ppl in pvp wearing earth specific armor is rarer, and thus you weapons have more of a chance to do max damage.
personally, i like vampiric in pve, haven't really tried it yet in pvp.
Edit: oh, i think one of the forgotten shields has +10 earth AL? strength, i believe....
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What the? The Stupid tank build has no point in weapon mastery so your damage even with a conjure is still incredibly pitiful. Never mention tanks please
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Mar 20, 2008, 04:21 AM // 04:21
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#20
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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Quote:
Originally Posted by blue.rellik
What the? The Stupid tank build has no point in weapon mastery so your damage even with a conjure is still incredibly pitiful. Never mention tanks please
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To play devil's advocate, I believe the damage from the conjures is (now) armour-ignoring. So you could probably expect to be doing around 14-17 damage with the conjure before weapon mastery comes into play.
If you wanted to be really daring, you could even equip an earth wand once you've gathered the enemy - then your weapon mastery wouldn't mean anything at all. Used that trick to solo frost giants once pre-Factions when armour bonuses all stacked... ((Although I did have a decent number of points in hammer mastery at the time. I think I was doing it that way because I was using both Dolyak and Armor of Earth (very very slooooow) so it was actually faster to wand the giants then to get up to them.))
Of course, this is all completely academic since there isn't a Conjure Earth type skill. But if there was, it probably would be used on earth tank type builds in order to allow them to dish out some damage, even if only a token amount.
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